In September of 1998 Pokemon came to the United States, and that’s where my journey began–With Pokemon: Blue version. Ever since that day my life changed and I wanted to be a game designer. I immersed myself in Nintendo games throughout the early years of my life, exposing me to some of the best designed games in history, and which shaped my design philosophies in ways I didn’t even realize at the time. Things that were important to me about games were crafting believable spaces, areas with life breathed into them via the small details and the nuanced references. Before I knew it, level design was where I wanted to be. I loved to take those sorts of ideas and create worlds and even small spaces where you could clearly see this place as being real.
Nearly 20 years later and I’m still doing a lot of what I did as a kid. I still love and play Pokemon and I still love designing games and levels. My work has evolved and grown with me, but the passion will always remain there. Outside of games I am involved in the STEM education field in the Greater Boston area, as well as the LEGO community and the maker space community. I find myself building and creating every day of my life, and I don’t think I’ll ever stop.
Some games I am currently playing include: Overwatch, Mini Metro, & Pokemon Go.